I’m generally more comfortable working with analogue equipment, I picked up my love of no-input back in second year and have been experimenting with it ever since, adding and rearranging various sound modules (delay/reverb pedals, looper pedals, vocal processors etc.) finding a certain approach to making noise music. Early on I made very basic harsh noise, and while I still sometimes find it enjoyable to go back to that I really like to try and create slower less aggressive noise music.
This video is an attempt to use my usual techniques and incorporate them into the Noecelia Project. I loaded some of the vocal samples up onto my looper pedal and created a chain with my delay pedal, vocal processor and effects mixer:

Both the vocal processor and effects mixer have a reverb on them which I have applied pretty liberally. I often feel slightly wrong for using reverb so much in my noise music, I often feel like I’m “cheating” however who or in what I am cheating I don’t know. I find that it is really effective at adding context to a sound, with noise music and no-input in particular I find that just throwing out a bunch of weird structured noises can feel slightly aimless and unconnected. However with the addition of reverb the sounds are placed in a facsimile of a space. In which the listener may try to search for meaning or source of the sounds.
I think on top of this the voice, almost impossible to parse at times during this piece takes on a similar aesthetic to the use of voice in Skinamarink:
There is a similar quality to the sound in this trailer and this experiment, I think the old mixer and effects processor as well as heavy peaking kind of lends itself to a heavy analogue feel which I really really enjoy.